The object of the game is to get three or more of the same
animal in a row, either horizontally, vertically, or diagonally.
When this happens, you earn points and the matching animals
disappear. Any animals above those that disappear will fall to
create new matches until no further matches occur.
Players begin with 3 lives. If the animals reach the top
of the screen a life is lost until the player has no lives
remaining and the game is over. For every 100,000 points
scored, players earn an additional life. The game levels up every
50 matches, at which point the animals will fall a little
faster.
You score 100 points each for the first three animals to
disappear in a match and 150 points for each additional
animal. After the first round of matches disappear, successive
matches are scored as above and multiplied by the round
in which the matches occurred. Look out for these opportunities.
Pressing the space bar will drop the current triplet of
animals as far as they can fall. Doing so will earn you 10
points for every row the triplet falls before coming to rest. It's
best to capitalise on this control early on while the animals are
falling slowly. These points will dry up as the pace quickens.
There are 7 different animals that will fall during the game:
the bird, rabbit, ladybird, fox, frog, lizard, and duck. All of
the animals are worth 100 points each. The next version of
the game will add new animals when the player passes 25,000
and 50,000 points respectively. But which animals?
Unicorns will fall sporadically and at random throughout
the game. Unicorns are a multi-coloured wildcard triplet that always
fall together. When they come to rest on an animal, every instance of
that animal will follow the unicorns and disappear from the screen,
regardless of their position.